DOWNLOAD
LINKS FOR
"THE GRANDMASTER STRATEGY TRAINING LIBRARY"
right
click on each link below
and choose "Save Target As"
E-Book
Volume 1: Chess Strategy
I
highly recommend that you read this book first. It contains
many of the tactics and explanations that you will need to understand
before moving to the other volumes in the training library.
E-Book
Volume 1.5: The Blue Book Of Chess
This book
discusses 34 different openings in detail, contains 67 pages
analyzing various end-game senarios, and contains pgn notation
for 85 games. If you have read Ebook Volume 1 and are solidly
grounded in its principles of chess strategy, read this book.
E-Book
Volume 2: Chess and Checkers, The Way to Mastery
This book
is recommended mainly for beginning and intermediate chess players..
If you are an advanced chess player, some of the information
contained in this book may be too rudimentary for you.
E-Book
Volume 3: Chess History and Reminiscences
E-Book
Volume 4: Chess Problems Made Easy
IMPORTANT
NOTE: If you are not familiar with the concept of "Chess
Problems" I strongly encourage you to FIRST read the section
on "Chess Problems" in VOLUME 2, then this volume,
Chess Problems Made Easy.
If you are
already well versed in solving Chess Problems Volume 4 will
still be useful to you.
A chess
problem is a composed arrangement of pieces with a single, often
surprising, solution. Many different sorts of problems exist,
and sometimes look as though they really have been composed
- that is, nothing like that would happen in a real game. However,
the advantage of training your mind to solve chess problems
is that when you are in a real game, you are used to getting
yourself out of tight situations with limited options. This
is especially useful if you are frequently in a position where
you are surprised at your opponent's movements on the board.
Ideally,
the chess game rarely involves the element of surprise because
most of the tactics are known from previous experience and the
question is merely whether the player concerned is familiar
with them. However, unless you are an advanced chess player,
you will probably encounter tactics you've never seen before
as you play more experienced players. Chess problems can help
you overcome. It is true, chess problem thinking is somewhat
different from chess thinking, but the same principles apply.
Once you've seen a pattern or a theme a couple times, you become
empowered to see it in other situations.
I
challenge you to work on solving chess problems from the volumes
below. They will train your mind to
think strategically, to see the board as a whole, and to run
through your options quickly. The quicker you can solve chess
problems when you are by yourself, the quicker you'll be able
to formulate plans during a chess game with a real opponent.
For instance,
your end game can be strengthened if you spend several hours
practicing solving end game problems (problems where there are
only a few pieces on the board).
E-Book
Volume 5: Thursby's Seventy-Five Chess Problems
E-Book
Volume 6: 777 Chess Miniatures in Three
E-Book
Volume 7: Globe Problem and Solution Tourney No. 2
E-Book
Volume 8: Canadian Chess Problems
E-Book
Volume 9: English Chess Problems
E-Book
Volume 10: Healey's 200 Chess Problems
E-Book
Volume 11: Crumbs from the Chessboard
E-Book
Volume 12: Baird's 700 Chess Problems
E-Book
Volume 13: American Chess-Nuts
E-Book
Volume 14: Abbot's 121 Chess Problems
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